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Old Aug 07, 2008, 12:55 PM // 12:55   #1
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Default Castor Sword For Presearing would look like?

I was reading the other post about an ele getting a "caster sword" and then running with a shield.

What would the Hilt and pummel be in Pre-Searing for the mods on the "Caster Sword"

I am sure that the Shield would be Armor 12 + 9 Vrs Charr with a Health bonus 28. Giving armor +15 Vrs Charr.


There are no inscriptions in presearing.


Thanks

Edit - Castor is Caster I can not change it in the name of the thread Sorry
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Old Aug 07, 2008, 01:09 PM // 13:09   #2
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DAm it you edited the only thing i could have a go at!

Ive nor heard of a caster sword in pre as u have suggested it would be those status. but i suppose a caster sword would look somthing like this.....
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File Type: jpg Castor Sword.jpg (20.6 KB, 164 views)

Last edited by Rothan Celt; Aug 07, 2008 at 01:12 PM // 13:12..
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Old Aug 07, 2008, 01:16 PM // 13:16   #3
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nope cant have a caster sword. best you could get would be the rinblade and add defense +5 to it. if you are an ele, then you wont be able to use a 12+9 shield. those generally take either a high str or tactics. also, it would be around 400k post to buy. wwith a health bonus of 28, then it would be close to 1mil. good luck!
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Old Aug 07, 2008, 01:30 PM // 13:30   #4
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Quote:
Originally Posted by Rothan Celt
i suppose a caster sword would look somthing like this.
Totally off topic, but thank you for that. My morning just got better =)
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Old Aug 07, 2008, 01:40 PM // 13:40   #5
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Well Wait a sec. I still do not understand what a caster sword is. The link is not good for me as I can only get on this site at work. Everything else is blocked by the computer guy. Very Wise man. I think that he knows about this site but lets me use it. THANKS Computer MAN!!

Oh I digress. So what are the specs of a caster. 20% Recharge and 20% casting speed or something like t=hat. HCT HRT??? like that?

I have a Holy Rod that is 16% and 16% would that work. I know that there should be 18% and 18% but that is going to cost me.

As for the shield if you do not meet the "REQ" then it halves the armor does it not? so max in pre is 12. so halve if 6. Max Charr bonus is 9 so 9 + 6 is 15.

So 18% + 18% + 15 Armor? Sounds pretty good for presearing. I do not think this is done much in pre.

Is there a "Bonus" shield that I could get? Armor +16 from one of the bonus packs. Make things WAY easier and Way less expensive in the game just to pay anet some money for the gear.
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Old Aug 07, 2008, 01:43 PM // 13:43   #6
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Usually a PvE caster sword is considered to be +5 energy and +20% enchanting
You could not get the energy bonus since that only falls on gold weapons and there aren't any in pre. The highest enchanting you could find in pre would be +18%. But only monks, necros and elementalists have enchants in pre and the ele enchant already lasts 60 seconds with a 5 second recharge so it would be pointless for an ele.

The highest armor on a shield you could find without req would be 8 i believe.
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Old Aug 07, 2008, 01:48 PM // 13:48   #7
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I actually found a Armor 6 (no req) with a +7 Vrs Charr Shield that my Monk is using now. So armor +13 vrs charr is not all that bad either considering that my holy rod is 9-14 dmg with 16% recharge and 16% whatever the other mod is - I forget.

I guess that I could strap on 5 radiant runes to boost my energy another 15 points. I also have a different rod with the +13 -1 energy on it in pre. I guess if I was out of energy and needing to RUN AWAY RUN AWAY I could equip that and hit Healing breeze on myself.

Edit: Does the increase in 13 energy show up Right away as usable energy or does the energy stay at 0 and the max amount of energy change?
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Old Aug 07, 2008, 02:36 PM // 14:36   #8
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To answer your last question - The additional energy shows as soon as you equip the weapon/focus.

You might want to use different insignia than Radiant. Survivor to boost your health would help.
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Old Aug 07, 2008, 03:07 PM // 15:07   #9
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But if I am casting and +3 energy in Presearing is decent enough loosing out on 15 health is no biggie since only the Charr Wars can attack me when I am standing behind a wall. They just run around the wall. I blink them and kill them with the rod first.

I am sure that once I met more than lvl 10 on my monk things will be easier. but for now the deaths are still adding p

So armor 8 on shield with +7 Vrs Charr is still decent if I can get one with a heath mod as well? Would there be a heath mod on a "Blue" not "purple" shiled in Pre?

I can not get to presearing.com
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Old Aug 07, 2008, 03:27 PM // 15:27   #10
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Quote:
Originally Posted by bane467
if you are an ele, then you wont be able to use a 12+9 shield.
Actually, if you don't meet the requirement, you still get half the armor bonus, which is why the OP said +15 (6+9) vs Charr, instead of +21 (12+9).
The requirement only applies to the stat that actually says "requires x attribute", so, for example, a shield that has armor +16 (requires 9 strength), health +30, & rec'd damage -5 (20% chance) - will give an Ele (for example) +8 armor, +30 health and -5/20%.

This "half the value" thing is not always the case though. For instance, Zehtuka's Horn will give you +12 energy if you meet one of the requirements, but only +6 energy if you don't, even though you might think you'd get +9 (6+3) from the way it's worded.

Last edited by Quaker; Aug 07, 2008 at 03:37 PM // 15:37..
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Old Aug 07, 2008, 03:52 PM // 15:52   #11
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OK so I have this straight.

These 2 shields are THE SAME then for a NON WAR. They are...

1) Armor 8 + 7vrs charr = 15 Armor vrs charr
2) Armor 12 (req 4 Strength) + 9vrs Charr = 6 armor +9vrs Charr = 15 Armor vrs Charr

I do not know if number 1 works or not cause that is not a shield that anyone would keep if they found it. Except stupid people like me. I did find a 6 arm +7 vrs charr giving me 13 vrs charr on my monk.

On the topic of shields is there an armor 16 shield that I can get in the bonus pack or something like that?

And what of the 18/18 wand or rod? Would that help me?

Edit: The second Shield will set me back at least 150K as it is MAX for presearing and very rare. As for the rods and wands I can not salvage the mods off of them for some reason. What you see is what you get. Not like the staffs. So 16/16 cost me 35K I think.

Last edited by imnotyourmother; Aug 07, 2008 at 03:55 PM // 15:55..
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Old Aug 07, 2008, 11:36 PM // 23:36   #12
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Quote:
Originally Posted by Tom Swift
Usually a PvE caster sword is considered to be +5 energy and +20% enchanting
You could not get the energy bonus since that only falls on gold weapons and there aren't any in pre. The highest enchanting you could find in pre would be +18%. But only monks, necros and elementalists have enchants in pre and the ele enchant already lasts 60 seconds with a 5 second recharge so it would be pointless for an ele.

The highest armor on a shield you could find without req would be 8 i believe.
Caster swords sometimes have health instead of the enchantment bonus, which would make more sense as you pointed out. No point in lengthening an enchantment that already lasts 60 seconds, after all.
Tom Swift is correct; you really can't get a "caster sword" in Pre because you can't get the +5 energy mod there.

I recall finding no req. armor 9 shields up to a year or so after the game came out, but they may have changed the drop tables, or I could also be mistaken.

If you want a /bonus shield, you can buy the GotY bonus pack in the online store; it gives you the Serrated Shield. I think it's US $5.
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